Face Off Season 10 Episode 7: “The Gauntlet II”

Published February 28, 2016 by rmpixie

It was that time again.  The artists were in for a grueling set of foundation challenges in the second Gauntlet Challenge ever on the show.  This happened last year where the artists had 3 challenges to complete in order to test their skills.  An artist would be eliminated from the competition as usual, but this time, winners of Stage 1 and 2 would enjoy immediate safety, as well as a night out on the town.

The first challenge would have the artists create captain characters inspired by mythical ships:  The Egyptian Manjet Barge, The Viking ship Naglfar made from the bones of the dead, the ghostly Flying Dutchman, and the Nautilus from 20,000 Leagues Under the Sea.  They would also be judged on a certain aspect of the makeup:  a “magnificent”, hand-laid pirate’s beard.

The top two captains were created by Melissa and Walter.  Melissa was ahead of the game, since she’s been making beards for a long time.  She went with the barge and a sun-god, golden character.  The judges liked the great decisions and thought the character was brilliant and told a story.  Walters’s Viking captain worked because he blended the colours of hair and face well, and the beard was clean.  They were both safe.

Pandora’s Box would be the challenge for Stage 2.  In each box, there were three prosthetics.  The artists had to create a cohesive character using these pieces, but not in the way they were intended.  Neville told them to understand the utility of the piece.  They were all pretty creative with their designs, but the standouts were Rob and Robert.  Rob created a ghostly undertaker and used the nose piece as a chin.  The judges liked his smart placement and good colour choices.  Robert’s demon was an interesting combination using the noise piece on the cheeks, the “Spock” ears on her forehead,  The judges liked the great colours and the Kabuki-like look.  Along with Melissa and Walter, they enjoyed a great night out, complete with a limo ride.  They did feel for the remaining four artists though, who would have to endure Stage 3.

The third and final stage would involve the old phrase, ” See no evil, hear no evil, speak no evil”.  The artists would have to create three makeups on three models to embody the phrase in a horrific way.

Kaleb didn’t have a concept right away, but eventually came up with demons that would tempt their victims to see, hear or speak evil.  The judges weren’t thrilled with his trio because they didn’t really tell what the challenge was.  It seemed as if the characters actually had their senses.  Ve called them 2 hookers with their pimp, and Glenn thought the high fashion look didn’t work. he was in bottom looks.

Yvonne came up with torturers for a king who were attacked and burned with acid by their victims.  She used a bald cap on one model’s mouth to fuse it shut.  She ended up behind, and airbrushed the paint to speed up her time.  She had so much to do she called last looks “fast looks” since she would be doing most makeups in the last hour.  Even though the paint was a touch flat, it worked for her concept.  The judges loved the true harmony with the characters and the costuming that created a perfect ensemble.  She was in top looks.

Anna made a trio of zombies.  They would have mangled features made from tissue and latex for a bumpy, ripped skin look.  In last looks, one of the faces came loose, but she repaired it in time.  The judges felt the paint was too shiny, and she missed an opportunity to powder down the makeup or add dirt.  the prosthetics also didn’t sit flush with the skin.  She was in bottom looks.

Mel’s idea of post-apocalyptic priests who gave up their senses for God had great impact.  She really worked on the exposed skin and muscle striation as the judges were sticklers for anatomy.  Glenn thought they looked very Hellraiser.  The concept was strong with interesting details that were really creepy.  She was also in top looks.

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The winner was Mel.  The judges just loved that concept fulfilled the challenge and that the characters looked like a whole team had worked on them.  The person going home was Kaleb.  His bold concept was better suited for another challenge.  Glenn pointed out he would have a lot to offer in the future, and Kaleb was proud to have made it this far.

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